You will level up your spy, and if you attempt drastic actions you will run the risk of failing and having to start over with a low level spy.Īs you probably expect Gods & Kings comes with new civilisations (9), new units (27), new wonders and new resources. Your spies can give you information of enemy plans and movements, rig elections, influence nations and city states and various ways, steal technology and more. Espionage takes over the role of religion as your game passes from renaissance to the industrial era.
Instead of having spies running around on the map, there is now a dedicated, intricate interface. Therefore they increased hit points ten fold (to 100), to make the pace of combat a bit slower and to allow for more subtle differences in terms of the effectiveness of your attacks.Īnother system to get a major overhaul is espionage. Firaxis felt that combat was a bit too swift and breaking through rows of defending units was a bit too easy.
One such area of Civilization V was combat. You can send out missionaries to help spread your religion, and you can use inquisitors to silence unwanted religions (Firaxis haven't decided on whether to include an achievement if you employ inquisitors with Spain, but it would seem very fitting).Įxpansions offers developers a chance to take a look a system that may not have worked exactly as intended. Instead of just bribing them all to vote for you at the end, there are now many more quests you can complete to get on their good side, while paying them off with gold is going to get very expensive (even if you can still do it). Religion can have a major effect on city states and the interactions with city states have been given a major overhaul. It will spread on its own to neighbouring cities, city states and nations along with the perks you choose for it.
When you reach 200 faith points you spawn a great prophet and found a religion. You will get the benefits, but there could also be potential drawbacks of religion spreading from nearby neighbours, especially if things take a military turn. If you don't get one of your own you will be affected as the religions as they spread, but you won't be able to shape them yourself.
As soon as you have enough faith and meet certain prerequisites you can found any of the included religions and shape it to fit your needs. There are not enough religions to go around and some civilisations won't be able to found one. The game starts out as a religious race of sorts.